2D and 3D Shapes Kindergarten Math Skill Club | Centers, Worksheets, Task Cards
Natalie Lynn Kindergarten
30.9k Followers
Resource Type
Standards
CCSSK.G.A.1
CCSSK.G.A.2
CCSSK.G.A.3
CCSSK.G.B.4
CCSSK.G.B.5
Formats Included
- Zip
Natalie Lynn Kindergarten
30.9k Followers
Products in this Bundle (5)
Also included in
- Are you looking for a fun way to build your Kindergarten math resources collection? The Kindergarten Math Skill Club is it! This bundle will be packed full of Kindergarten math centers, worksheets, and more!What is the Kindergarten Math Skill Club? Each month for the rest of 2023, I will add new KinPrice $35.00Original Price $127.50Save $92.50
Description
Are you looking for hands-on, low prep Kindergarten math centers, worksheets, and resources? The Kindergarten Math Skill Club 2D AND 3D SHAPES Edition is packed full of meaningful and engaging resources to practice 2D and 3D shapes.
SAVE BIG! This 2D and 3D Shapes Bundle is just one month of the Kindergarten Math Skill Club!
What is included in this 2D and 3D Shapes bundle?
- 2D and 3D Shapes Centers - 19 hands-on kindergarten math centers
- 2D and 3D Shapes Worksheets
- 2D Shape Building Task Cards
- 2D Shape Geoboard Mats
- 2D Shape Sensory Bins for the Year
Total Pages
Answer Key
N/A
Teaching Duration
N/A
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Standards
to see state-specific standards (only available in the US).
CCSSK.G.A.1
Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to.
CCSSK.G.A.2
Correctly name shapes regardless of their orientations or overall size.
CCSSK.G.A.3
Identify shapes as two-dimensional (lying in a plane, “flat”) or three-dimensional (“solid”).
CCSSK.G.B.4
Analyze and compare two- and three-dimensional shapes, in different sizes and orientations, using informal language to describe their similarities, differences, parts (e.g., number of sides and vertices/“corners”) and other attributes (e.g., having sides of equal length).
CCSSK.G.B.5
Model shapes in the world by building shapes from components (e.g., sticks and clay balls) and drawing shapes.