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9 results

Middle school literature games for SMART Notebook

Preview of Figurative Language SmartBoard Activities, Games  & Overview

Figurative Language SmartBoard Activities, Games & Overview

Created by
The Bright Bunch
8 Slides - ready for fun! Slide 1 - Vortex Game - Onomatopoeia Game Slide 2 - Overview of Simile, Metaphor, Onomatopoeia, Personification, Imagery Slide 3 - Pop the Metaphor Activity Slide 4 - Alliteration Activity - Roll the Dice Slide 5 - Colorful Overview of Simile, Imagery, Metaphor, Hyperbole Slide 6 - Spinner Imagery Activity Slide 7 - Simile example Slide 8 - Interactive Sorting Activity of 3 Figurative Language Devices
Preview of The Giver Jeopardy Review Game for Smartboard

The Giver Jeopardy Review Game for Smartboard

Created by
beauchel192
This is a Jeopardy review game for Lois Lowry's novel The Giver. The game is formatted using Smart Notebook and is made to be used with the Smartboard. All of the categories are pre-linked to each question slide, and each question slide is linked back to the questions, making it easy and quick to navigate in class. There is also a red bar that can be taken again and again to cross out the category selected. This game includes one round of regular jeopardy, one round of double jeopardy, and a
Preview of Figurative Language Review Jeopardy Game

Figurative Language Review Jeopardy Game

This item is a SMARTBOARD Jeopardy game reviewing figurative language.
Preview of Tuck Everlasting Review Game 104 Slides

Tuck Everlasting Review Game 104 Slides

This game can be used as a REVIEW GAME at the end of a novel unit on Tuck Everlasting. After answering questions correctly, students (or teams) will spin the spinner to see how many points they earn. This adds an element of luck to the game that students enjoy - it seems to make the game more exciting. If you don't like this 'luck' component, just delete the spinner slides. ANSWERS ARE INCLUDED - When a student taps on the picture of the Ferris wheel, the picture FADES OUT and the ANSWER is REV
Preview of Skinny Bones by Barbara Parks Chapter 4

Skinny Bones by Barbara Parks Chapter 4

Created by
Susan Russell
This is a 12 slide Smart set of Lessons including a review of Chpts. 1-3 and the content of Chpt 4 . It includes Vocabulary Games and Sequence and well as continuous use of note taking and developing memory of content. Skinny Bones Chpt 4 with 1-4 Review by Susan Russell is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License.
Preview of The Odyssey Smartboard Review Matching Games

The Odyssey Smartboard Review Matching Games

This is a Smartboard game with 4 matching screens for students to briefly review The Odyssey. Content includes a plot timeline, character matching, conflict matching, and exposition and resolution of scenes. My students love these simple matching games to help them prepare for the end of unit test. This is used as one stations for a centers review activity completed at the end of the unit.
Preview of Skinny Bones by Barbara Parks Chapter 6 All Wound Up And Nowhere to Go

Skinny Bones by Barbara Parks Chapter 6 All Wound Up And Nowhere to Go

Created by
Susan Russell
This is a 1 SMART slide set of lessons on Chpt. 6 of Skinny Bones by Barbara Parks. Incldues a quiz, vocabulary drill, character comparison, comprehension games. Skinny Bones Chgpt 6 by Susan Russell is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License.
Preview of Raymond's Run Koosh Ball Game

Raymond's Run Koosh Ball Game

Created by
K Zutali
Game focuses on examples of dialect, allusion, simile, metaphor, and slang (Common Core State Standards 4 and 5 for Reading Literature) found in the short story by Toni Cade Bambara. Students throw a koosh ball at the SmartBoard to reveal a question to answer. Directions, variations, and an answer key are provided within the file. This is a NOTEBOOK file for the SMARTBOARD. File WILL NOT WORK on older SmartBoards with the black frames due to the older hardware. Raymond's Run Koosh Ball Game by K
Preview of Smartboard Reading Comprehension Strategy Spinner

Smartboard Reading Comprehension Strategy Spinner

Created by
Rachael Mahmood
Use this smartboard page as a game, for whole class instruction, guided reading or literacy center. Students can spin the spinner and it will land on a reading strategy. Then students can define, describe, draw, talk about how they use, give an example of, make a connection to the reading strategy. Students love taking turns spinning the spinner.
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