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Input Output Tables and Numerical Patterns Task Cards - Word Problems

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Teaching In the Fast Lane
10.5k Followers
Grade Levels
4th
Resource Type
Standards
Formats Included
  • Zip
Pages
12 pages
$3.00
$3.00
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Teaching In the Fast Lane
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  1. These 4th grade math task cards are the perfect way to engage students in review without worksheets. Each set includes 24 Task cards based on the 4th grade math standards. These task cards are TEKS based and great for review or assessment and can even be used to play a review game. Each Set Of Task
    Price $29.95Original Price $45.00Save $15.05

Description

These paired number tables and numerical patterns task cards are the perfect way to engage students in review without worksheets. 24 Task cards based on the 4th grade math standards for numerical patterns including the usage of input-output tables. These task cards are TEKS based and great for review or assessment and can even be used to play a numerical pattern review game.

Included in this resource:

  • 24 Task Cards
  • Recording Sheet
  • Answer Key
  • Teacher and Student Directions
  • PDF with 10 Ways to Use Task Cards to Inspire Engaging Instruction

These task cards are a great way to review the 4th grade math standards for numerical patterns and paired number tables. Each task card has an open-ended question for students to answer.

This set of task cards is based on the 4th grade math TEKS. When applicable I have also tagged the CCSS.

  • 4.5B represent problems using an input-output table and numerical expressions to generate a number pattern that follows a given rule representing the relationship of the values in the resulting sequence and their position in the sequence

More 4th Grade Standards Based Task Cards for Test Prep

Total Pages
12 pages
Answer Key
Included
Teaching Duration
45 minutes
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Standards

to see state-specific standards (only available in the US).
Generate a number or shape pattern that follows a given rule. Identify apparent features of the pattern that were not explicit in the rule itself. For example, given the rule “Add 3” and the starting number 1, generate terms in the resulting sequence and observe that the terms appear to alternate between odd and even numbers. Explain informally why the numbers will continue to alternate in this way.

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