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TRADITIONAL HOME 92

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Hj Imas Masofah
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Hj Imas Masofah
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Description

Home Design. Traditional house. Painting. Ready to print In the Joint Photographic Experts (JPG) for A4 size paper. Deliberately not in PDF format is intended to ease in obtaining the appropriate size to resize according to the interests of eg 2000x2000 or 4000x4000 px px. 3d.
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OBJ (or .obj) is a geometry definition file format first developed by Wavefront Technologies for its Advanced Visualizer animation package. The file format is open and has been Adopted by other 3D graphics application vendors.

The OBJ file format is a simple data format that represents 3D geometry alone - namely, the position of each vertex, the UV position of each texture coordinate vertex, vertex normals, and the faces that make-each polygon defined as a list of vertices, and texture vertices. Vertices are stored in a counter-clockwise order by default, making explicit declaration of face normals unnecessary. OBJ coordinates have no units, but OBJ files can Contain scale information in a human readable comment line.

An OBJ file may contain vertex data, the free-form curve / surface attributes, elements, free-form curve / surface body statements, connectivity between free-form surfaces, grouping and display / rendering attribute information. The most common elements are geometric vertices, texture coordinates, vertex normals and polygonal faces:

# List of geometric vertices, with (x, y, z [, w]) coordinates, w is optional and defaults to 1.0.
v 0,123 0,234 0,345 1.0
v ...
...
# List of texture coordinates, in (u, v [, w]) coordinates, Reviews These will vary between 0 and 1, w is optional and defaults to 0.
vt 0500 1 [0]
vt ...
...
# List of vertex normals in (x, y, z) form; normals MIGHT not be unit vectors.
vn 0707 0000 0707
vn ...
...
# Vertices in parameter space (u [, v] [, w]) form; free form geometry statement (see below)
vp 0.310000 3.210000 2.100000
vp ...
...
# Polygonal face element (see below)
f 1 2 3
f 3/1 4/2 5/3
f 6/4/1 3/5/3 7/6/5
f 7 // 1 // 8 // 2 9 3
f ...
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